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Enum EntityFlags

Namespace: LiteEntitySystem
Assembly: LiteEntitySystem.dll
Syntax
[Flags]
public enum EntityFlags

Fields

Name Description
OnlyForOwner

Sync entity only for owner player

UpdateOnClient

Update entity on client even when entity isn't owned

Updateable

Update entity on server and on client if entity is owned

Extension Methods

Utils.GetEnumValueInt<EntityFlags>(EntityFlags)
Utils.GetEnumValue<EntityFlags>(EntityFlags)
Utils.HasFlagFast<EntityFlags>(EntityFlags, EntityFlags)
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