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Enum ExecuteFlags

Namespace: LiteEntitySystem
Assembly: LiteEntitySystem.dll
Syntax
[Flags]
public enum ExecuteFlags : ushort

Fields

Name Description
All

All flags, send to owner, to others, execute on prediction and on server

ExecuteOnPrediction

Execute RPC on client for owner of entity on prediction

ExecuteOnServer

Execute RPC directly on server

None
SendToAll

Execute RPC for all players

SendToOther

Execute RPC for non owners

SendToOwner

Execute RPC for owner of entity

SyncGroup1

Toggleable sync group 1. Can include SyncVars and RPCs.

SyncGroup2

Toggleable sync group 2. Can include SyncVars and RPCs.

SyncGroup3

Toggleable sync group 3. Can include SyncVars and RPCs.

SyncGroup4

Toggleable sync group 4. Can include SyncVars and RPCs.

SyncGroup5

Toggleable sync group 5. Can include SyncVars and RPCs.

Extension Methods

Utils.GetEnumValueInt<ExecuteFlags>(ExecuteFlags)
Utils.GetEnumValue<ExecuteFlags>(ExecuteFlags)
Utils.HasFlagFast<ExecuteFlags>(ExecuteFlags, ExecuteFlags)
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