Table of Contents

Class PawnLogic

Namespace
LiteEntitySystem
Assembly
LiteEntitySystem.dll

Base class for entites that can be controlled by Controller

[EntityFlags(EntityFlags.Updateable)]
public abstract class PawnLogic : EntityLogic, IComparable<InternalEntity>
Inheritance
object
PawnLogic
Implements
Inherited Members

Constructors

PawnLogic(EntityParams)

protected PawnLogic(EntityParams entityParams)

Parameters

entityParams EntityParams

Properties

Controller

public ControllerLogic Controller { get; }

Property Value

ControllerLogic

Methods

Update()

Fixed update. Called if entity has attribute EntityFlagsAttribute and flag Updateable

protected override void Update()